/***************************************************************************** * File: A_dom_init.c * * Initialization services for the following domain: * Domain: A * Repository: as2.ooa * * Notice: * (C) Copyright 1999, 2000 ROX Software, Inc. * All rights reserved. * * Model Compiler: MC3020 V1.3.0 * * Warnings: * !!! THIS IS AN AUTO-GENERATED FILE. PLEASE DO NOT EDIT. !!! ****************************************************************************/ #include "A_objects.h" #include "A_dom_init.h" #include "A_CAR_object.h" #include "A_ROW_object.h" #include "A_SP_object.h" #include "A_PAA_object.h" #include "A_PAA_ASG.h" /***************************************************************************** * Array of pointers to the object event dispather method. * Index is the (MC enumerated) number of the state model. ****************************************************************************/ static const EventTaker_t A_EventDispatcher[ A_STATE_MODELS + 1 ] = { (EventTaker_t) 0, /* Unused - instrumentation hook */ (EventTaker_t) A_CAR_Dispatch, (EventTaker_t) A_ROW_Dispatch, (EventTaker_t) A_SP_Dispatch, (EventTaker_t) A_PAA_ASG_Dispatch }; /***************************************************************************** ****************************************************************************/ void A_DomainDispatcher( OoaEvent_t * event ) { ( *A_EventDispatcher[ GetEventDestObjectNumber( event ) ] )( event ); } /***************************************************************************** * System initialization method for domain: A ****************************************************************************/ void IntializeDomain_A() { /* Open object factories */ A_CAR_FactoryInit(); A_ROW_FactoryInit(); A_SP_FactoryInit(); A_PAA_FactoryInit(); /* Open object assigner singletons */ A_PAA_AssignerInit(); } /***************************************************************************** * System shutdown method for domain: A ****************************************************************************/ void ShutdownDomain_A() { /* Close object factories */ /* Close object assigner singletons */ }