/*****************************************************************************
* File: A_objects.h
*
* This file defines the object type identification numbers for all objects
* in the following domain:
*
* Domain: A
* Repository: as2.ooa
*
* Notice:
* (C) Copyright 1999, 2000 ROX Software, Inc.
* All rights reserved.
*
* Model Compiler: MC3020 V1.3.0
*
* Warnings:
* !!! THIS IS AN AUTO-GENERATED FILE. PLEASE DO NOT EDIT. !!!
****************************************************************************/
#ifndef A_OBJECTS_H
#define A_OBJECTS_H
#ifdef __cplusplus
extern "C" {
#endif
/* Active Object: carousel (CAR) [1] */
#define A_CAR_OBJECT_ID 1
typedef struct A_CAR_s A_CAR_s;
/* Active Object: row (ROW) [2] */
#define A_ROW_OBJECT_ID 2
typedef struct A_ROW_s A_ROW_s;
/* Active Object: sampling_probe (SP) [3] */
#define A_SP_OBJECT_ID 3
typedef struct A_SP_s A_SP_s;
/* Object Assigner: probe_assignment (PAA) [4] */
#define A_PAA_ASSIGNER_ID 4
typedef struct A_PAA_Asg_s A_PAA_Asg_s;
/* Bridge Object: bridge (FBO) [6] */
#define A_FBO_OBJECT_ID 5
/* Passive Object: probe_assignment (PAA) [4] */
#define A_PAA_OBJECT_ID 6
typedef struct A_PAA_s A_PAA_s;
#define A_STATE_MODELS 4
#ifdef __cplusplus
}
#endif
#endif /* A_OBJECTS_H */