/***************************************************************************** * File: A_objects.h * * This file defines the object type identification numbers for all objects * in the following domain: * * Domain: A * Repository: as2.ooa * * Notice: * (C) Copyright 1999, 2000 ROX Software, Inc. * All rights reserved. * * Model Compiler: MC3020 V1.3.0 * * Warnings: * !!! THIS IS AN AUTO-GENERATED FILE. PLEASE DO NOT EDIT. !!! ****************************************************************************/ #ifndef A_OBJECTS_H #define A_OBJECTS_H #ifdef __cplusplus extern "C" { #endif /* Active Object: carousel (CAR) [1] */ #define A_CAR_OBJECT_ID 1 typedef struct A_CAR_s A_CAR_s; /* Active Object: row (ROW) [2] */ #define A_ROW_OBJECT_ID 2 typedef struct A_ROW_s A_ROW_s; /* Active Object: sampling_probe (SP) [3] */ #define A_SP_OBJECT_ID 3 typedef struct A_SP_s A_SP_s; /* Object Assigner: probe_assignment (PAA) [4] */ #define A_PAA_ASSIGNER_ID 4 typedef struct A_PAA_Asg_s A_PAA_Asg_s; /* Bridge Object: bridge (FBO) [6] */ #define A_FBO_OBJECT_ID 5 /* Passive Object: probe_assignment (PAA) [4] */ #define A_PAA_OBJECT_ID 6 typedef struct A_PAA_s A_PAA_s; #define A_STATE_MODELS 4 #ifdef __cplusplus } #endif #endif /* A_OBJECTS_H */