/***************************************************************************** * File: UI_bridge.c * * Description: * * External Entity: 'User Interface' (UI) ****************************************************************************/ #include "e_mechs.h" #include "e_events.h" #include "A_objects.h" #include "sys_init.h" #include "A_CAR_object.h" #include "A_CAR_events.h" #include "A_SP_object.h" #include "A_SP_events.h" #include "UI_bridge.h" /* Dummy up instance handle for event generation. */ static Escher_InstanceHandle_t self = &self; /***************************************************************************** * Bridge: display_position ****************************************************************************/ void UI_display_position( const int ee_length, const char * ee_s ) { /* Insert your implementation code here... */ } /***************************************************************************** * Bridge: display_state ****************************************************************************/ void UI_display_state( const int ee_length, const char * ee_s ) { /* Insert your implementation code here... */ }