/*****************************************************************************
 * File:       UI_bridge.c
 *
 * Description:
 *
 * External Entity: 'User Interface'  (UI)
 ****************************************************************************/


#include "e_mechs.h"
#include "e_events.h"
#include "A_objects.h"
#include "sys_init.h"
#include "A_CAR_object.h"
#include "A_CAR_events.h"
#include "A_SP_object.h"
#include "A_SP_events.h"

#include "UI_bridge.h"

/* Dummy up instance handle for event generation.  */
static Escher_InstanceHandle_t self = &self;
/*****************************************************************************
 * Bridge:  display_position
 ****************************************************************************/
void
UI_display_position(
    const int ee_length,
    const char * ee_s )
{

  /* Insert your implementation code here... */

}

/*****************************************************************************
 * Bridge:  display_state
 ****************************************************************************/
void
UI_display_state(
    const int ee_length,
    const char * ee_s )
{

  /* Insert your implementation code here... */

}