/*****************************************************************************
* File: UI_bridge.c
*
* Description:
*
* External Entity: 'User Interface' (UI)
****************************************************************************/
#include "e_mechs.h"
#include "e_events.h"
#include "A_objects.h"
#include "sys_init.h"
#include "A_CAR_object.h"
#include "A_CAR_events.h"
#include "A_SP_object.h"
#include "A_SP_events.h"
#include "UI_bridge.h"
/* Dummy up instance handle for event generation. */
static Escher_InstanceHandle_t self = &self;
/*****************************************************************************
* Bridge: display_position
****************************************************************************/
void
UI_display_position(
const int ee_length,
const char * ee_s )
{
/* Insert your implementation code here... */
}
/*****************************************************************************
* Bridge: display_state
****************************************************************************/
void
UI_display_state(
const int ee_length,
const char * ee_s )
{
/* Insert your implementation code here... */
}